Slow design for meaningful interactions
Barbara Grosse-Hering, Jon Mason, Dzmitry Aliakseyeu, Conny Bakker, Pieter Desmet
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems·2013·112 citations
In this paper we report on an exploration of how to apply
the theory of Slow Design to mass produced products to
establish more mindful usage of products; the intention
behind this is to promote product attachment and the
associated sustainable benefits of long term use. Slow
Design is a design philosophy that focuses on promoting
well-being for individuals, society, and the natural
environment. It encourages people to do things at the right
time and at the right speed which helps them to understand
and reflect on their actions. Several authors have proposed
Slow Design principles and cases have been reported in
which these principles were applied in cultural design
projects. These applications indicated that Slow Design can
indeed have a positive impact on wellbeing. Although
promising, this philosophy has not yet been used in the
design of mass consumer products. In this paper we present
a design case study in which we explored how the Slow
Design principles can be applied in the design of an electric
fruit juicer. Two studies are reported on where the
conditions for implementing Slow Design are explored.
The results led to a revision of the principles for use by
product designers. The main finding from the case study is
that the Slow Design principles can be used to create more
‘mindful’ interactions that stimulate positive user
involvement. This is not from designing interactions that
require more time per se, but by stimulating the user to use
more time for those parts of the interaction that are
meaningful and less for those that are not meaningful.